interFaces: Instruments for Computational Art and Music
Keywords: Instrument-Making, Interface Design
Description: A series of explorations around digital and physical instrument-making.
Rats & Children: Game of Life Simulation
Rats & Children is an interactive sequencer
Developed with ChuGL
SacredVis: Visualizer & Noise Instrument
SacredVis is x
Built with ChuGL
SAMPLE(V)R: Drum-Like Virtual Reality Instrument
A simple virtual reality sampler that manipulates delay values using Unity’s physics engine.
Developed with Unity.
V(R)ALIS: Word-Based Sound Objects
An exploration of three-dimensional diaries, 6/11 is a virtual installation created in June 2022. It presents my thoughts for exactly 6 minutes and 11 seconds before closing forever.
Created with Gravity Sketch.
Sweet Touch is a mobile multitouch application inspired by Iannis Xenakis' vision of composing music through drawing. It serves as an accessible Open Sound Control (OSC) sender, capable of connecting to any OSC receiver. The app provides continuous haptic feedback, which dynamically modulates based on the position of the initial touch.
Developed with JUCE (C++).
An electroacoustic piece and instrument developed in collaboration with Japanese composer Aya Yuasa and performed by Splice trumpeter Sam Wells. The piece explores the gestures involved in pouring a cup of coffee, using an ultrasonic sensor to trigger samples in real time.
Built with Arduino and Max MSP.