I’m a researcher and second-year master’s student at Stanford’s CCRMA, working at the intersection of human-computer interaction, auditory neuroscience, and artificial intelligence. I’m currently working at the Shape Lab and affiliated with the VR Design Lab and Neuromusic Lab, where I explore how simulation, generative systems, and interactive media can enable new forms of creativity, learning, and well-being. My projects range from developing multimodal grammars in VR for experiential learning to designing human-AI collaboration systems.
I hold a bachelor’s degree in Computer Music and Psychoacoustics from Berklee College of Music. Before Stanford, I worked as a teaching assistant at MIT and as a Virtual Reality Developer at Prisms, a San Francisco–based EdTech startup focused on immersive STEM learning.